Low level protection system: Difference between revisions

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Your character will not die, but will be teleported to the temple if:
Your character will not die, but will be teleported to the temple if:
<span style="font-size:150%; color:white;>If the victim has a skull, even if have a yellow skull on the killer, the protection system will not work and the victim will die normally</span>


*If the victim has a skull, even if have a yellow skull on the killer, the protection system will not work and the victim will die normally.
*If the victim has a skull, even if have a yellow skull on the killer, the protection system will not work and the victim will die normally.

Revision as of 18:36, 22 March 2024

Your character will not die, but will be teleported to the temple if:

If the victim has a skull, even if have a yellow skull on the killer, the protection system will not work and the victim will die normally

  • If the victim has a skull, even if have a yellow skull on the killer, the protection system will not work and the victim will die normally.
  • If the level difference between the killer and the victim, expressed as a percentage of the killer's level (100%), is equal to or greater than 60%, then the victim will be teleported to the temple.
  • Victim's level is less than or equal to 60, and the killer's level is higher or equal to 100, then the victim will be teleported to the temple.
  • Victim's hp drops to 0 on trainers.
  • Our server will detect connection issues.

Find out when the player protection system will work:

Victim Level:  

Killer Level: