Desert Dungeon Quest: Difference between revisions

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Head to the desert and dig a hole in the ruins.
Head to the desert and dig a hole in the ruins.


[[File:Desert Dungeon Quest-Ruins.png]]
[[File:Desert Dungeon Quest-Ruinss.png]]


After going down, there will be no turning back. The only way out is to follow the maps below and complete the quest, or exit via teleport:
After going down, there will be no turning back. The only way out is to follow the maps below and complete the quest, or exit via teleport:
Line 28: Line 28:
[[File:Desert Dungeon Quest1.png]] [[File:Desert Dungeon Quest2.png]] [[File:Desert Dungeon Quest3.png]]
[[File:Desert Dungeon Quest1.png]] [[File:Desert Dungeon Quest2.png]] [[File:Desert Dungeon Quest3.png]]


[[File:Desert_Dungeon_Quest-Room.png]]
[[File:Desert_Dungeon_Quest-Roomm.png]]


Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever.
Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever.

Latest revision as of 09:15, 15 January 2024

Name: Desert Dungeon Quest.
Location: Desert Dungeon the Jakundaf Desert
Reward: 100 Platinum Coin, Ring of Healing, Ankh, Magic Light Wand, Protection Amulet.
Required level: 20.
Monsters: Spider, Lion, Scorpion, Slime.


Requirements:

Shovel.gif Shovel or substitute
Rope.gif Rope or substitute

Four people with different professions with a level over 20 and an item:

Paladin - Crossbow.gif Crossbow
Knight - Sword.gif Sword
Druid - Red Apple.gif Red Apple
Sorcerer - Spellbook.gif Spellbook

Map:

Head to the desert and dig a hole in the ruins.

Desert Dungeon Quest-Ruinss.png

After going down, there will be no turning back. The only way out is to follow the maps below and complete the quest, or exit via teleport:

Desert Dungeon Quest1.png Desert Dungeon Quest2.png Desert Dungeon Quest3.png

Desert Dungeon Quest-Roomm.png

Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever.

NOTE: If teleport on the middle of the room exist you can skip vocations and items and just enter to the reward room.

Players will be taken to a room with two prize chests. There is a protection zone in the reward room, as well as in the ruins from which we will exit, so we don't have to fear a surprise death.