Arito's Task Quest: Difference between revisions

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*Task completed and we can enjoy the reward.
*Task completed and we can enjoy the reward.
[[Category: Quests]]

Latest revision as of 22:36, 23 November 2024

Name: Arito's Task Quest.
Location: Ankrahmun
Requirements: Nomad Parchment, Scimitar, Water.
Reward: 5,000 gp.
Monsters: Scorpion, Nomad.


Spoiler:

Description

  • Once we have a list of targets to kill Nomad Parchment, we go to the tavern above the post office to Arito and have a conversation:

Conversation:

Player: Hi
Arito: Be mourned, pilgrim in flesh.
Player: List
Arito: What?? My name on a deathlist which you retrieved from a nomad?? Show me!! ...
Oh my god! They found me! You must help me! Please!!!! Are you willing to do that?
Player: Yes
Arito: Thank you thousand times! Well, I think I should start telling you what I think they are after ...
You have to know, I was one of them before I opened that shop here. Sure they fear about their hideout being revealed by me. Please go to the north, there is a small cavein the mountains with a rock in the middle ...
If you stand in front of it, place a scimitar - which is the weapon of the nomads - left of you and make a sacrifice to the earth by pouring some water on the floor to yourright ...
The entrance to their hideout will be revealed in front of you. I don't know who is in charge there right now but please tell him that I won't spoil their secret ...
... well, I just told you but anyway .... I won't tell it to anybody else. Now hurry up before they get here!!


  • We are instructed to reach the chief of the Nomads, residing in his hideout in the north. We go and find the entrance to the cave referred to by Arito

AritosTask1.png


  • We climb to the top. We put a Scimitar on the gap, stand on the right side of the sword and still on the right side pour water.

Nomad Cave.jpg


  • A passage opens, which we use to go down and enter the teleport. Then we go through the tunnels until we reach a large hall with a ladder and a rather large group of nomads. We climb up the ladder and speak to Muhad, who is sitting there:

Conversation:

Player: Hi
Muhad: Be greeted, foreigner under the sun of Darama.
Player: Arito
Muhad: I don't know how something like this ever could be possible. He met a girl from Ankrahmun and she must have twisted his head. Arito started to tell stories about the Pharaoh and about Ankrahmun ...
In the wink of an eye he left us and was never seen again. I think he feared revenge for leaving us - which partially is not without reason. Why are you asking me about him? Did he send you to me?
Player: Yes
Muhad: Ahh, I know that some of my people fear that Arito tells the old secrets of our race and want to see him dead but I don't bear him a grudge. I will have to have a serious word with my people ...
Tell him that he can consider himself as acquitted. He is not the reason for our attacks towards Ankrahmun. Maybe you could help us in this case. Are you willing to do that?
Player: Yes
Muhad: I appreciate your will to help the sons of the desert. Recently a bunch of thieves have stolen something very valuable from us. It is a secret the true sons kept for aeons and I am not allowed to tell you about it ...
All we know about the thieves is that they have their hideout somewhere in Ankrahmun. We managed to catch one of them and he told us that there is a pillar in Ankrahmun with a hidden mechanism ...
If you press the eye of the hawk symbol a secret passage will appear that leads to their hideout. Once inside you have to look for a small casket ...
Try to sneak in undetectedly and bring back our treasure as soon as you obtain it. May Daraman hold his protective hand over you on your mission. I wish you good luck ...
One last thing before you leave. Take the path next to me and you will get out of our hideout unharmed.
Player: Bye
Muhad: Please use the back entrance so you don't get in trouble with my people.


  • Muhad agrees and in the process gives us a task, which is the beginning of the Nomads Land Quest. However, we now return to [[Arita by going out the back door. Once we are back in Ankrahmun, we tell him:

Conversation:

Player: Hi
Arito: Thank god you are back!! Did you find....err...what we were talking about??
Player: yes
Arito: And what did they say?? Do I have to give up everything here? Come on tell me!!
Player: Acquitted
Arito: These are great news!! Thank you for your help! I don't have much, but without you I wouldn't have anything so please takethis as a reward.
Player: Bye
Arito: Do visit us again.
  • Task completed and we can enjoy the reward.