Desert Dungeon Quest: Difference between revisions
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==<span style="font-size:150%;">Spoiler:</span>== | ==<span style="font-size:150%;">Spoiler:</span>== | ||
<span style="font-size:140%;"><b>Requirements:</b></span></br> | <span style="font-size:140%;"><b>Requirements:</b></span></br> | ||
<span style="font-size:140%;color:yellow;">NOTE! For first few days after new world starts quest can be done alone without item/vocations requriements! Required level 20.</span> | |||
[[File:Shovel.gif]] [[Shovel]] or substitute</br> | [[File:Shovel.gif]] [[Shovel]] or substitute</br> | ||
[[File:Rope.gif]] [[Rope]] or substitute</br> | [[File:Rope.gif]] [[Rope]] or substitute</br> | ||
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[[File:Desert_Dungeon_Quest-Roomm.png]] | [[File:Desert_Dungeon_Quest-Roomm.png]] | ||
*Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever. | *Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever. | ||
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<span style="color: red;">NOTE:</span> If teleport on the middle of the room exist you can skip vocations and items and just enter to the reward room. | <span style="color: red;">NOTE:</span> If teleport on the middle of the room exist you can skip vocations and items and just enter to the reward room. | ||
*Players will be taken to a room with two prize chests. | *Players will be taken to a room with two prize chests. | ||
Latest revision as of 13:49, 12 October 2024
Name: Desert Dungeon Quest.
Location: Desert Dungeon the Jakundaf Desert
Reward: 100 Platinum Coin, Ring of Healing, Ankh, Magic Light Wand, Protection Amulet.
Required level: 20.
Monsters: Spider, Lion, Scorpion, Slime.
Spoiler:
Requirements:
NOTE! For first few days after new world starts quest can be done alone without item/vocations requriements! Required level 20.
Shovel or substitute
Rope or substitute
- Four people with different professions with a level over 20 and an item:
Paladin - Crossbow
Knight - Sword
Druid - Red Apple
Sorcerer - Spellbook
Map:
- Head to the desert and dig a hole in the ruins.
- After going down, there will be no turning back. The only way out is to follow the maps below and complete the quest, or exit via teleport:
- Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever.
NOTE: If teleport on the middle of the room exist you can skip vocations and items and just enter to the reward room.
- Players will be taken to a room with two prize chests.