Low level protection system: Difference between revisions
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Your character will not die, but will be teleported to the temple if: | Your character will not die, but will be teleported to the temple if: | ||
*If the victim has a skull, even if have a yellow skull on the killer, the protection system will not work and the victim will die normally. | |||
*If the level difference between the killer and the victim, expressed as a percentage of the killer's level (100%), is equal to or greater than 60%, then the victim will be teleported to the temple. | *If the level difference between the killer and the victim, expressed as a percentage of the killer's level (100%), is equal to or greater than 60%, then the victim will be teleported to the temple. | ||
*Victim's level is less than or equal to 60, and the killer's level is higher or equal to 100, then the victim will be teleported to the temple. | *Victim's level is less than or equal to 60, and the killer's level is higher or equal to 100, then the victim will be teleported to the temple. |
Revision as of 18:35, 22 March 2024
Your character will not die, but will be teleported to the temple if:
- If the victim has a skull, even if have a yellow skull on the killer, the protection system will not work and the victim will die normally.
- If the level difference between the killer and the victim, expressed as a percentage of the killer's level (100%), is equal to or greater than 60%, then the victim will be teleported to the temple.
- Victim's level is less than or equal to 60, and the killer's level is higher or equal to 100, then the victim will be teleported to the temple.
- Victim's hp drops to 0 on trainers.
- Our server will detect connection issues.
Find out when the player protection system will work: