Desert Dungeon Quest: Difference between revisions

From Realera Wiki
Jump to: navigation, search
No edit summary
No edit summary
Line 31: Line 31:


Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever.
Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever.
<span style="color:green;>NOTE: If teleport on the middle of the room exist you can skip vocations and items and just enter to the reward room.</span>
<span style="color:green;>NOTE: If teleport on the middle of the room exist you can skip vocations and items and just enter to the reward room.</span>
Players will be taken to a room with two prize chests.
Players will be taken to a room with two prize chests.
There is a protection zone in the reward room, as well as in the ruins from which we will exit, so we don't have to fear a surprise death.
There is a protection zone in the reward room, as well as in the ruins from which we will exit, so we don't have to fear a surprise death.

Revision as of 11:44, 9 November 2022

Name: Desert Dungeon Quest.
Location: Desert Dungeon the Yakundaf Desert
Reward: 100 Platinum Coin, Ring of Healing, Ankh, Magic Light Wand, Protection Amulet.
Required level: 20.
Monsters: Spider, Lion, Scorpion, Slime.


Requirements:

Shovel.gif Shovel or substitute
Rope.gif Rope or substitute

Four people with different professions with a level over 20 and an item:

Paladin - Crossbow.gif Crossbow
Knight - Sword.gif Sword
Druid - Red Apple.gif Red Apple
Sorcerer - Spellbook.gif Spellbook

Map:

Head to the desert and dig a hole in the ruins.

Desert Dungeon Quest-Ruins.png

After going down, there will be no turning back. The only way out is to follow the maps below and complete the quest, or exit via teleport:

Desert Dungeon Quest1.png Desert Dungeon Quest2.png Desert Dungeon Quest3.png

Desert Dungeon Quest-Room.png

Enter the room. Place a profession item on the altar, then enter the dungeon. Once everyone is standing in their places the paladin pulls the lever.

NOTE: If teleport on the middle of the room exist you can skip vocations and items and just enter to the reward room.

Players will be taken to a room with two prize chests. There is a protection zone in the reward room, as well as in the ruins from which we will exit, so we don't have to fear a surprise death.