PVP-enforced exp formula and restrictions: Difference between revisions
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<span style="color:white;>Experience</span> = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50) | <span style="color:white;>Experience</span> = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50) | ||
*Experience Reduction System | *<span style="color:white;>Experience</span> Reduction System | ||
**First kill: You will receive 100% of the <span style="color:white;>Experience</span></br> | **First kill: You will receive 100% of the <span style="color:white;>Experience</span></br> | ||
**Second kill: You will receive 80% of the <span style="color:white;>Experience</span></br> | **Second kill: You will receive 80% of the <span style="color:white;>Experience</span></br> |
Revision as of 13:23, 28 November 2024
Experience for player killing formula:
Experience = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50)
- Experience Reduction System
- First kill: You will receive 100% of the Experience
- Second kill: You will receive 80% of the Experience
- Third kill: You will receive 70% of the Experience
- Fourth and every next kill: You will receive 0% of the Experience
- First kill: You will receive 100% of the Experience
Experience for player killing restrictions:
- You cannot kill your own characters or/and characters that belong to the same person.
- Max. can be 40 lvl difference between victim and attacker
- Max. 3 times you get exp for the same victim.
- Player cannot be member of your party or guild.