PVP-enforced exp formula and restrictions: Difference between revisions

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<span style="color:white;>Experience</span> = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50)
<span style="color:white;>Experience</span> = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50)


*Experience Reduction System
*<span style="color:white;>Experience</span> Reduction System
**First kill: You will receive 100% of the <span style="color:white;>Experience</span></br>
**First kill: You will receive 100% of the <span style="color:white;>Experience</span></br>
**Second kill: You will receive 80% of the <span style="color:white;>Experience</span></br>
**Second kill: You will receive 80% of the <span style="color:white;>Experience</span></br>

Revision as of 13:23, 28 November 2024

Experience for player killing formula:

Experience = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50)

  • Experience Reduction System
    • First kill: You will receive 100% of the Experience
    • Second kill: You will receive 80% of the Experience
    • Third kill: You will receive 70% of the Experience
    • Fourth and every next kill: You will receive 0% of the Experience

Experience for player killing restrictions:

  • You cannot kill your own characters or/and characters that belong to the same person.
  • Max. can be 40 lvl difference between victim and attacker
  • Max. 3 times you get exp for the same victim.
  • Player cannot be member of your party or guild.