PVP-enforced exp formula and restrictions: Difference between revisions
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<span style="font-size:150%;">Experience for player killing formula:</span> | <span style="font-size:150%;">=Experience for player killing formula:=</span> | ||
<span style="color:white;>Experience</span> = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50) <span style="color:orange;>Note:</span> The dealt DMG is counted only in the last 2 minutes. | <span style="color:white;>Experience</span> = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50) <span style="color:orange;>Note:</span> The dealt DMG is counted only in the last 2 minutes. |
Revision as of 13:27, 28 November 2024
=Experience for player killing formula:=
Experience = (Victim lost experience * (attacker DMG dealed / Victim max HP) * 0.50) Note: The dealt DMG is counted only in the last 2 minutes.
- Experience Reduction System
- First kill: You will receive 100% of the Experience
- Second kill: You will receive 80% of the Experience
- Third kill: You will receive 70% of the Experience
- Fourth and every next kill: You will receive 0% of the Experience
- First kill: You will receive 100% of the Experience
Experience for player killing restrictions:
- You cannot kill your own characters or/and characters that belong to the same person.
- Max. can be 40 lvl difference between victim and attacker
- Max. 3 times you get exp for the same victim.
- Player cannot be member of your party or guild.