Low level protection system

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Your character (victim) will not die, but will be teleported to the temple if:

1. The victim's hp drops to 0 on trainers.
2. Our server will detect connection issues.
3. The victim doesn't have any skull, even a yellow skull on the killer, is not in Guild Wars and:
  a. The level difference between the killer and the victim, expressed as a percentage of the killer's level (100%), is equal to or greater than 60%.
  b. The victim's level is equal to or lower than 60 and the killer has a level equal to or higher than 100.

Find out when the player protection system will work, this calculator is only for subpoint 3a and 3b:

Victim Level:  

Killer Level: