Fermur Siege: Difference between revisions

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<b>Monsters that appear during the quest: [[Frazzlemaw]], [[Guzzlemaw]], [[Retching Horror]], [[Shock Head]], [[Dark Torturer]], [[Demon Outcast]], [[Choking Fear]], [[Sight of Surrender]], [[Massive Fire Elemental]], [[The Gate Protector]], [[Armagedragon]]</b>  
<b>Monsters that appear during the quest: [[Frazzlemaw]], [[Guzzlemaw]], [[Retching Horror]], [[Shock Head]], [[Dark Torturer]], [[Demon Outcast]], [[Choking Fear]], [[Sight of Surrender]], [[Massive Fire Elemental]], [[The Gate Protector]], [[Armagedragon]]</b>  


*To use Daily Sieges, you need to have a [[Golden Account]].
*Follow the map below for the way to mystic flames(entrance).
*Follow the map below for the way to mystic flames(entrance).
*Use one [[Realera Coin]] on the coal basin.
*Use one [[Realera Coin]] on the coal basin.

Revision as of 20:54, 6 August 2023

Armagedragon Health Experience Requirements Location
Armagedragon.png 150000 1000000 (per player) Realera Coin Fermur

Monsters that appear during the quest: Frazzlemaw, Guzzlemaw, Retching Horror, Shock Head, Dark Torturer, Demon Outcast, Choking Fear, Sight of Surrender, Massive Fire Elemental, The Gate Protector, Armagedragon

  • To use Daily Sieges, you need to have a Golden Account.
  • Follow the map below for the way to mystic flames(entrance).
  • Use one Realera Coin on the coal basin.
  • This siege requires team with 6 peoples with level 200+.
  • This siege can be done once per server save.
  • Remember that some tasks in this Siege are time limited so you need to be quicker.
  • The enter lever cooldown for this siege is 15 min.

Start from Fermur to get there we must have Fermur Island Quest completed.

Fermur siege1.png

Use the Realera Coin, pull the lever with the team and follow steps below:

Fermur siege2.png

Go to the noth west and 3 random players must stay on marked tiles that open the wall to the east.

Fermur siege3.png

At the same time when they are standing there, someone else from the team must through the opened wall and pull the lever, it will create teleport so that the 3 players who stayed behind could join the rest of the team.

Fermur siege4.png

(Remember you have 5 minutes to get through else you need to start this task over again)

Follow the map:

Fermur siege5.png

In this room we have to destroy 2 The Gate Protectors marked green and when we do this a passage to the main boss Armagedragon will open.

(Remember you have 10 minutes to get through else you need to start this task over again)

Fermur siege6.png

In the boss chamber there are no special mechanics you only have to watch out for (unkillable) firestormthrowers placed in the corners of the room.

Fermur siege7.png