Forbidden Islands Quest: Difference between revisions
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<b>Name:</b> Forbidden Islands Quest.</br> | <b>Name:</b> Forbidden Islands Quest.</br> | ||
<b>Location:</b> [[Meriana]] and [[Goroma]]</br> | <b>Location:</b> [[Meriana]] and [[Goroma]]</br> | ||
<b>Requirements:</b> [[Machete]], [[Parcel]]s or | <b>Requirements:</b> [[Machete]], [[Parcel]]s or [[Levitate]] spell.</br> | ||
<b>Reward:</b> Ability to travel to [[Goroma]] Island, Access to further parts of [[Goroma]] and other [[Forbidden Islands]].</br> | <b>Reward:</b> Ability to travel to [[Goroma]] Island, Access to further parts of [[Goroma]] and other [[Forbidden Islands]].</br> | ||
<b>Monsters:</b> [[Island Troll]]s, [[Cobra]]s, [[Crab]]s and [[Scorpion]]s. Later, many dangerous creatures behind the electric barrier.</br> | <b>Monsters:</b> [[Island Troll]]s, [[Cobra]]s, [[Crab]]s and [[Scorpion]]s. Later, many dangerous creatures behind the electric barrier.</br> | ||
<b>Access to the island of [[Goroma]]</b> | ==<span style="font-size:150%;">Spoiler:</span>== | ||
To start this quest you need some luck, or rather bad luck. Sailing from [[Liberty Bay]] to [[Thais]], the captain warns us about a possible storm and the associated risk of shipwreck on [[Goroma]] Island. This is exactly what we are concerned about. It doesn't happen often, in fact rarely. We may have to sail back and forth several times until we reach our destination. | <span style="font-size:140%;"><b>Access to the island of [[Goroma]]</b></span></br> | ||
*To start this quest you need some luck, or rather bad luck. Sailing from [[Liberty Bay]] to [[Thais]], the captain warns us about a possible storm and the associated risk of shipwreck on [[Goroma]] Island. This is exactly what we are concerned about. It doesn't happen often, in fact rarely. We may have to sail back and forth several times until we reach our destination. | |||
Eventually, however, we should succeed and end up on an uninhabited island. We find the [[Jack Fate]] and talk to him: | *Eventually, however, we should succeed and end up on an uninhabited island. We find the [[Jack Fate]] and talk to him: | ||
[[File:forbidden_island1.png]] | [[File:forbidden_island1.png]] | ||
Line 49: | Line 50: | ||
Now we have to collect 30 pieces of [[Wood]] falling out of the [[Island Troll]]s roaming around the surface as well as under it. This shouldn't be a problem, as you can find quite a lot of them there, especially in the underground caves. | *Now we have to collect 30 pieces of [[Wood]] falling out of the [[Island Troll]]s roaming around the surface as well as under it. This shouldn't be a problem, as you can find quite a lot of them there, especially in the underground caves. | ||
*After collecting them, we go to the western cave where we find a mysterious electric barrier, which we can't pass through for now. There is also a body there, which we open and find [[Spellbook of Dragha]] inside. | |||
*Now we go to [[Jack Fate]] and say: | |||
<b>Conversation:</b> | |||
{| class="wikitable" style="font-weight:bold; background-color:#595959; color:#C1C1C1;" | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Hi | |||
|- | |||
| style="font-weight: normal;" | [[Jack Fate]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Hello, Sir Player. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Wood (Ship or Wreck or Passage) | |||
|- | |||
| style="font-weight: normal;" | [[Jack Fate]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Have you brought 30 pieces of wood so that I can repair the ship? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Yes | |||
|- | |||
| style="font-weight: normal;" | [[Jack Fate]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Excellent! Now we can leave this godforsaken place. Thank you for your help. Should you ever want to return to this island, ask me for a passage to [[Goroma]]. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Passage | |||
|- | |||
| style="font-weight: normal;" | [[Jack Fate]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Do you want to travel back to [[Liberty Bay]]? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Yes | |||
|} | |||
*And from now on we can travel from [[Liberty Bay]] to [[Goroma]] Island without restrictions by paying 500 gp. | |||
---- | |||
<span style="font-size:140%;"><b>The ability to pass the barrier on [[Goroma]] Island</b></span></br> | |||
<b>Requirements</b>: | |||
*Made [[Eleonore's Missing Ring Quest]] | |||
*[[Spellbook of Dragha]] | |||
*Body of [[Chicken]] | |||
*Body of [[Rat]] | |||
*Body of [[Black Sheep]] (there is no such on [[Meriana]], so we have to, get one from the cave of cultists on [[Vandura]], or go to [[Femor Hills]])(NOTE!!! a dead [[Sheep]] weighs 700 oz) | |||
- | <span style="font-size:140%;"><b>Description:</b></span></br> | ||
*We sail to the island of [[Meriana]] and visit the NPC [[Chondur]]. We conduct a conversation: | |||
-[[Spellbook of | <b>Conversation:</b> | ||
{| class="wikitable" style="font-weight:bold; background-color:#595959; color:#C1C1C1;" | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Hi | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Be greeted, child. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Spellbook | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Ah, thank you very much! I will honour his memory. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Energy field | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Ah, the energy barrier set up by the cult is maintained by lousy magic, but is still effective. Without a proper counterspell you won't be able to pass it. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Counterspell | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | You mean, you are interested in a counterspell to cross the energy barrier on Goroma? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Yes | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | This is really not advisable. Behind this barrier, strong forces are raging violently. Are you sure that you want to go there? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Yes | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | I guess I cannot stop you then. Since you told me about my apprentice, it is my turn to help you. I will perform a ritual for you, but I need a few ingredients. ...</br>Bring me one fresh dead chicken, one fresh dead rat and one fresh dead black sheep, in that order. Summoned ones will do as well as natural ones. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Counterspell | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Did you bring the fresh dead chicken? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Yes | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Very good! <mumblemumble> 'Your soul shall be protected!' Now, I need a fresh dead rat. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Counterspell | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Did you bring the fresh dead rat? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Yes | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Very good! <chants and dances> 'You shall face black magic without fear!' Now, I need a fresh dead black sheep. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Counterspell | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Did you bring the fresh dead black sheep? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Yes | |||
|- | |||
| style="font-weight: normal;" | [[Chondur]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Very good! <stomps staff on ground> 'EVIL POWERS SHALL NOT KEEP YOU ANYMORE! SO BE IT!' | |||
|} | |||
*As of now, we can already pass the magic barrier, which allows us to explore [[Goroma]] more thoroughly. | |||
---- | |||
- | <span style="font-size:140%;"><b>Access to the island of [[Ramoa]] via teleport.</b></span></br> | ||
<b>Requirements:</b> | |||
*Knowledge of the [[Levitate]] spell or a lot of [[Parcel]]s. | |||
Description: | <span style="font-size:140%;"><b>Description:</b></span></br> | ||
*On [[Goroma]], we go through the magic barrier and come to the surface. We then follow this path: | |||
[[File:forbidden_island2.png]] | |||
*We ascend to the top of the volcano, descend into its depths and follow the tunnel according to these maps (along the way we meet a lot of [[Fire Elemental]]s, [[Fire Devil]]s, [[Stone Golem]]s, [[Demon Skeleton]]s, [[Bonebeast]]s, [[Crypt Shambler]]s, [[Vampire]]s, [[Priestess]]es and [[Necromancer]]s. For some unknown reason, [[Hellfire Fighter]]s, [[Diabolic Imp]]s, [[Demon]]s sometimes appear there: | |||
[[File:forbidden_island3.png]] → [[File:forbidden_island4.png]] → [[File:forbidden_island5.png]] | |||
*We continue on the path marked below: | |||
We continue on the path marked below: | |||
[[File:forbidden_island6.png]] → [[File:forbidden_island24.png]] → [[File:forbidden_island25.png]] | [[File:forbidden_island6.png]] → [[File:forbidden_island24.png]] → [[File:forbidden_island25.png]] | ||
*You will hit a room with teleports. Entering the one on the left will take us to the island of [[Goroma]] and allow us to return to [[Ramoa]] via the teleport. The one on the right leads to [[Talahu]] Island, but we can't use it yet. | |||
<b>Access to [[Talahu]] island via teleport</b> | <span style="font-size:140%;"><b>Access to [[Talahu]] island via teleport</b></span></br> | ||
Items required: | <b>Items required:</b> | ||
[[File:forbidden_island1.gif]] [[White Mushroom]] | [[File:forbidden_island1.gif]] [[White Mushroom]] | ||
Line 142: | Line 213: | ||
[[File:forbidden_island4.gif]] [[Dark Mushroom]] | [[File:forbidden_island4.gif]] [[Dark Mushroom]] | ||
Description: | |||
We get to [[Ramoa]] through the teleport. Then we go to the surface and go like this: | <span style="font-size:140%;"><b>Description:</b></span></br> | ||
*We get to [[Ramoa]] through the teleport. Then we go to the surface and go like this: | |||
[[File:forbidden_island7.png]] → [[File:forbidden_island26.png]] → [[File:forbidden_island27.png]] | [[File:forbidden_island7.png]] → [[File:forbidden_island26.png]] → [[File:forbidden_island27.png]] | ||
We end up in a room with a teleport and four places where we have to put the taken mushrooms according to the following image: | |||
*We end up in a room with a teleport and four places where we have to put the taken mushrooms according to the following image: | |||
[[File:forbidden_island28.png]] | [[File:forbidden_island28.png]] | ||
We then enter the teleport and find ourselves in the room next to it (on the way we will meet: Quaras, [[Water Elemental]]s. Go upstairs and go this way (on the way [[Hydra]]s and [[Water Elemental]]s: | |||
*We then enter the teleport and find ourselves in the room next to it (on the way we will meet: Quaras, [[Water Elemental]]s. Go upstairs and go this way (on the way [[Hydra]]s and [[Water Elemental]]s: | |||
[[File:forbidden_island13.png]] → [[File:forbidden_island15.png]] → [[File:forbidden_island14.png]] | [[File:forbidden_island13.png]] → [[File:forbidden_island15.png]] → [[File:forbidden_island14.png]] | ||
*You will find yourself in a room with two teleports. Entering the one on the left will take us to the island of [[Ramoa]] and allow us to return from there to [[Talahu]]. The one on the right leads to [[Malada]] Island, but we can't use it yet. | |||
<b>Access to [[Malada]] island via teleport</b> | <span style="font-size:140%;"><b>Access to [[Malada]] island via teleport.</b></span></br> | ||
We get to [[Talahu]] through the teleport, then go to the surface and follow the path marked below (along the way Quars, [[Hydra]]s, [[Water Elemental]]s and Giant [[Spider]]s: | *We get to [[Talahu]] through the teleport, then go to the surface and follow the path marked below (along the way Quars, [[Hydra]]s, [[Water Elemental]]s and Giant [[Spider]]s: | ||
[[File:forbidden_island16.png]] | [[File:forbidden_island16.png]] | ||
Line 173: | Line 247: | ||
[[File:forbidden_island22.png]] | [[File:forbidden_island22.png]] | ||
*We will end up in a room with a teleport. Entering it will take us to the island of [[Talahu]] and allow us to return from there to [[Malada]]. | |||
---- | |||
<span style="font-size:140%;"><b>Access the [[Ferumbras]] citadel on the island of [[Kharos]].</b></span></br> | |||
<b>Items needed:</b> | |||
[[File:forbidden_island5.gif]] [[Machete]] | |||
*To access the tower, we need to go to the south of [[Malada]] and cut the grass with a machete, there will be an underground passage to [[Kharos]]. If we go further east, we will find a teleport that will teleport us back to [[Goroma]]. After using it, we go to [[Edron]] to the magic academy and talk to [[Zoltan]]. He will give us a pass to enter [[Ferumbras]] Citadel on [[Kharos]] for 500 gp. | |||
[[ | |||
<b>Conversation:</b> | |||
{| class="wikitable" style="font-weight:bold; background-color:#595959; color:#C1C1C1;" | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | Hi | |||
|- | |||
| style="font-weight: normal;" | [[Zoltan]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | Welcome Player, student of the arcane arts. | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | access | |||
|- | |||
| style="font-weight: normal;" | [[Zoltan]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | You are talking about Khalor. The legend says it is Ferumbra's Lair, and a few can say that have met this creature. ..</br>We have gathered a spell to close the entrance, so no one can go inside. But I see you are interesting in going there. ..</br>So in order to The Edron Academy supports you granting access to [[Ferumbras Citadel]]. You must pay 500 gps, are you going to accept it? | |||
|- | |||
| style="color: yellow; font-weight: normal;" | Player: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal; color: yellow;" | yes | |||
|- | |||
| style="font-weight: normal;" | [[Zoltan]]: | |||
| style="vertical-align:middle; background-color:#4C4C4C; font-weight:normal;" | You may access now to the Ferumbra's Citadel just for once, beware... | |||
|} | |||
[[Category: Quests]] | |||
Latest revision as of 22:33, 23 November 2024
Name: Forbidden Islands Quest.
Location: Meriana and Goroma
Requirements: Machete, Parcels or Levitate spell.
Reward: Ability to travel to Goroma Island, Access to further parts of Goroma and other Forbidden Islands.
Monsters: Island Trolls, Cobras, Crabs and Scorpions. Later, many dangerous creatures behind the electric barrier.
Spoiler:
Access to the island of Goroma
- To start this quest you need some luck, or rather bad luck. Sailing from Liberty Bay to Thais, the captain warns us about a possible storm and the associated risk of shipwreck on Goroma Island. This is exactly what we are concerned about. It doesn't happen often, in fact rarely. We may have to sail back and forth several times until we reach our destination.
- Eventually, however, we should succeed and end up on an uninhabited island. We find the Jack Fate and talk to him:
Map of part of the island of Goroma.
T - Underground caves of the Trolls
S - Boat
x - Underground cave with magic barrier
Conversation:
Player: | Hi |
Jack Fate: | Hello, Sir Player. |
Player: | Ship (Wreck or Passage) |
Jack Fate: | I would love to bring you back to Liberty Bay, but as you can see, my ship is ruined. I also hurt my leg and can barely move. Can you help me? |
Player: | Yes |
Jack Fate: | Thank you. Luckily, the damage my ship has taken looks more severe than it is, so I will only need a few wooden boards. ... I saw some lousy trolls running away with some parts of the ship. It might be a good idea to follow them and check if they have some more wood. ... We will need 30 pieces of Wood, no more, no less. Did you understand everything? |
Player: | Yes |
Jack Fate: | Good! Please return once you have gathered 30 pieces of Wood. |
- Now we have to collect 30 pieces of Wood falling out of the Island Trolls roaming around the surface as well as under it. This shouldn't be a problem, as you can find quite a lot of them there, especially in the underground caves.
- After collecting them, we go to the western cave where we find a mysterious electric barrier, which we can't pass through for now. There is also a body there, which we open and find Spellbook of Dragha inside.
- Now we go to Jack Fate and say:
Conversation:
Player: | Hi |
Jack Fate: | Hello, Sir Player. |
Player: | Wood (Ship or Wreck or Passage) |
Jack Fate: | Have you brought 30 pieces of wood so that I can repair the ship? |
Player: | Yes |
Jack Fate: | Excellent! Now we can leave this godforsaken place. Thank you for your help. Should you ever want to return to this island, ask me for a passage to Goroma. |
Player: | Passage |
Jack Fate: | Do you want to travel back to Liberty Bay? |
Player: | Yes |
- And from now on we can travel from Liberty Bay to Goroma Island without restrictions by paying 500 gp.
The ability to pass the barrier on Goroma Island
Requirements:
- Made Eleonore's Missing Ring Quest
- Spellbook of Dragha
- Body of Chicken
- Body of Rat
- Body of Black Sheep (there is no such on Meriana, so we have to, get one from the cave of cultists on Vandura, or go to Femor Hills)(NOTE!!! a dead Sheep weighs 700 oz)
Description:
Conversation:
Player: | Hi |
Chondur: | Be greeted, child. |
Player: | Spellbook |
Chondur: | Ah, thank you very much! I will honour his memory. |
Player: | Energy field |
Chondur: | Ah, the energy barrier set up by the cult is maintained by lousy magic, but is still effective. Without a proper counterspell you won't be able to pass it. |
Player: | Counterspell |
Chondur: | You mean, you are interested in a counterspell to cross the energy barrier on Goroma? |
Player: | Yes |
Chondur: | This is really not advisable. Behind this barrier, strong forces are raging violently. Are you sure that you want to go there? |
Player: | Yes |
Chondur: | I guess I cannot stop you then. Since you told me about my apprentice, it is my turn to help you. I will perform a ritual for you, but I need a few ingredients. ... Bring me one fresh dead chicken, one fresh dead rat and one fresh dead black sheep, in that order. Summoned ones will do as well as natural ones. |
Player: | Counterspell |
Chondur: | Did you bring the fresh dead chicken? |
Player: | Yes |
Chondur: | Very good! <mumblemumble> 'Your soul shall be protected!' Now, I need a fresh dead rat. |
Player: | Counterspell |
Chondur: | Did you bring the fresh dead rat? |
Player: | Yes |
Chondur: | Very good! <chants and dances> 'You shall face black magic without fear!' Now, I need a fresh dead black sheep. |
Player: | Counterspell |
Chondur: | Did you bring the fresh dead black sheep? |
Player: | Yes |
Chondur: | Very good! <stomps staff on ground> 'EVIL POWERS SHALL NOT KEEP YOU ANYMORE! SO BE IT!' |
- As of now, we can already pass the magic barrier, which allows us to explore Goroma more thoroughly.
Access to the island of Ramoa via teleport.
Requirements:
Description:
- On Goroma, we go through the magic barrier and come to the surface. We then follow this path:
- We ascend to the top of the volcano, descend into its depths and follow the tunnel according to these maps (along the way we meet a lot of Fire Elementals, Fire Devils, Stone Golems, Demon Skeletons, Bonebeasts, Crypt Shamblers, Vampires, Priestesses and Necromancers. For some unknown reason, Hellfire Fighters, Diabolic Imps, Demons sometimes appear there:
- We continue on the path marked below:
- You will hit a room with teleports. Entering the one on the left will take us to the island of Goroma and allow us to return to Ramoa via the teleport. The one on the right leads to Talahu Island, but we can't use it yet.
Access to Talahu island via teleport
Items required:
Description:
- We get to Ramoa through the teleport. Then we go to the surface and go like this:
- We end up in a room with a teleport and four places where we have to put the taken mushrooms according to the following image:
- We then enter the teleport and find ourselves in the room next to it (on the way we will meet: Quaras, Water Elementals. Go upstairs and go this way (on the way Hydras and Water Elementals:
- You will find yourself in a room with two teleports. Entering the one on the left will take us to the island of Ramoa and allow us to return from there to Talahu. The one on the right leads to Malada Island, but we can't use it yet.
Access to Malada island via teleport.
- We get to Talahu through the teleport, then go to the surface and follow the path marked below (along the way Quars, Hydras, Water Elementals and Giant Spiders:
- We will end up in a room with a teleport. Entering it will take us to the island of Talahu and allow us to return from there to Malada.
Access the Ferumbras citadel on the island of Kharos.
Items needed:
Machete
- To access the tower, we need to go to the south of Malada and cut the grass with a machete, there will be an underground passage to Kharos. If we go further east, we will find a teleport that will teleport us back to Goroma. After using it, we go to Edron to the magic academy and talk to Zoltan. He will give us a pass to enter Ferumbras Citadel on Kharos for 500 gp.
Conversation:
Player: | Hi |
Zoltan: | Welcome Player, student of the arcane arts. |
Player: | access |
Zoltan: | You are talking about Khalor. The legend says it is Ferumbra's Lair, and a few can say that have met this creature. .. We have gathered a spell to close the entrance, so no one can go inside. But I see you are interesting in going there. .. So in order to The Edron Academy supports you granting access to Ferumbras Citadel. You must pay 500 gps, are you going to accept it? |
Player: | yes |
Zoltan: | You may access now to the Ferumbra's Citadel just for once, beware... |