Silencer: Difference between revisions
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! colspan="2" style="text-align:center; font-family: Tahoma; font-size: 11pt; color: #ff9448; text-shadow: #000 1px 0px 1px;" | Silencer | ! colspan="2" style="text-align:center; font-family: Tahoma; font-size: 11pt; color: #ff9448; text-shadow: #000 1px 0px 1px;" | Silencer | ||
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| [[Fermur]]. | | [[Fermur]]. | ||
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Revision as of 13:13, 9 December 2024
Silencer | Health | Experience | Resistance | Skinning | Abilities | Loot | Location |
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4,900 | 4,150 | Poison, Paralyze, Invisible, Fire. | Silencer Claws. | Mana Drain, Paralyze, Self-Healing, Strong Haste, Reduces Magic Level by 30-80% for 4 seconds. | 10 Assassin Star, Boots of Haste, Cluster of Solace, Dark Shield, Diamond Sceptre, Glorious Axe, 100 Gold Coin, Haunted Blade, 8 Platinum Coin, Shadow Sceptre, Silencer Claws, Silencer Resonating Chamber, Stealth Ring, Terra Boots, Terra Legs, Titan Axe. | Fermur. |
Silencer | |||||||||
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Hit Points: | 4,900 | ||||||||
Experience: | 4,150 | ||||||||
Summon: | -- | ||||||||
Convince: | -- | ||||||||
Abilities: | Mana Drain, Paralyze, Self-Healing, Strong Haste, Reduces Magic Level by 30-80% for 4 seconds. | ||||||||
Pushable: | ❌ | ||||||||
Push Objects: | ✔️ | ||||||||
Est. Max Damage: | ?? | ||||||||
Immune To: | Poison, Paralyze, Invisible, Fire. | ||||||||
Sounds: | "Prrrroooaaaah!!! PRROAAAH!!" "PRRRROOOOOAAAAAHHHH!!!" "HUUUSSSSSSSSH!!" "Hussssssh!!" | ||||||||
Task: | Dreamhunters | ||||||||
Note: | Retargets rarely. Has a pretty high speed. A silencer attacks in melee range. A silencer never retreats. | ||||||||
Strategy: | A largely melee-based creature, its most dangerous feature is the Magic Level debuff missile. Mages, especially, might want to avoid hunting these solo. Be careful because their Magic Level debuff (and thus the reduced ability to heal) coupled with comboes from other monsters can easily kill a level 150. Can be trapped easily by field runes. | ||||||||
Loot: |
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Skinnable: | ![]() ![]() | ||||||||
Location: | Fermur. |