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350,000
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1,000,000
|
Fire, Energy, Poison, Ice damage.
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1-10 Crystal Coin, 1-50 Silencer Resonating Chamber, 1-50 Goosebump Leather, 1-30 Blue Crystal Shard, 1-50 Blue Crystal Splinter, 1-25 Green Crystal Shard, 1-20 Giant Shimmering Pearl, 1-20 Red Piece of Cloth, 1-20 Green Piece of Cloth, 1-14 Cluster of Solace, 1-200 Assassin Star, 1-3 Sight of Surrender's Eye, 1-8 Broken Dream, 1-100 Demonic Essence, 1-200 Crystal Bolt, 1-3 String of Mending, 1-20 Violet Crystal Shard, 1-50 Green Crystal Splinter, 1-50 Brown Crystal Splinter, 1-50 Dead Weight, 1-20 Yellow Piece of Cloth, 1-6 Gold Ingot, Blue Gem, Red Gem, Helmet of Hellish Damnation, Magic Plate Armor, Reinforced Golden Boots, Demonbone Amulet, Horned Helmet, Wand of Destruction, Amulet of Loss, Wolf Backpack, Green Gem, Demon Horn, Ring of Healing, Skull Helmet, Golden Legs, Terra Mantle, Terra Legs, Boots of Haste, Giant Sword, Mastermind Shield, Golden Helmet, Rod of Destruction, Spellbook of Dark Mysteries, Amulet of Elemental Protection, Infused Defender, Dragon Robe, Redwood Heavy Crossbow, Hellfire Sword, Firewalker Boots, Hell's Doomward, Divine Axe, Divine Blade, Obsidian Greaves, Dream Warden Claw.
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Fermur - Spawn between 10am - 3pm or 4pm - 10pm if the previous one has been killed.
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